Description
Face the challenge of being a real, fragile egg. Climb out of the hen house and navigate your way across the shop, kitchen, and other dangerous areas. Roll, jump, and use your environment to reach new heights. Don't break your shell, and do your best not to fall. Do you have what it takes to get to the top? With determination, you may reach freedom!
History
The concept of Egging On was born when we participated in Polyjam 2024, which is a part of Global Game Jam, where the game won an award for “Najlepsze Wykonanie” (Best Execution). After a good reception in Polyjam, we decided to continue development towards a full premium release for the game.
Features
- YOU ARE AN EGG: Face your greatest fear - gravity. Muster the courage to traverse challenging environments on your journey into the sky.
- REALISTIC EGG PHYSICS: Master the unique properties and roll-cycle of the egg, using your shape, weight and momentum to roll your way to freedom. Your irregular shape is your greatest strength, but could also be your greatest weakness…
- IT’S NO YOLK: Getting to the top will be no easy feat. Should you crack, you’ll have to control a slimy yolk for a few seconds. Be careful though, it’s prone to slipping through gaps or sliding down sloped surfaces…
- AN EGG FOR EVERY OCCASION: Each level will have skins, stamps and other Easter Eggs for you to discover. Personalise your egg and find the shell that suits your style.
Videos
ANNOUNCEMENT Egging On - Teaser Trailer — YouTube
Images
Logo & Icon
Widgets
About Egobounds
- Boilerplate
- Egobounds is a game development studio based in Olsztyn, Poland. Our mission is to create highly polished games focused on unique ideas and mechanics. We have several years of experience in programming, graphic design and game prototyping.
- More information
- More information on Egobounds, our logo & relevant media are available here.
Egging On Credits
- Piotr Woźnicki
- Egobounds co-founder, art director
- Krzysztof Woźnicki
- Egobounds co-founder, programmer
- Jan Mutor
- Visual/3D artist
- Szymon Barciś
- Level designer
Contact
- press@egobounds.com
- We can be contacted for any questions you may have
- and we are available for interviews.